Yeah, Force Jump + Sneak Attack is a beautiful thing. None of this power affects droids. I know it seems out of place (that's because it is) but it is really useful to the character and I couldn't pass it up. 2 comments. Plus, most of the NPCs in KOTOR just seem to aggravate the hell out of me, and deserve to meet a horrible end, after I've squeezed the last bit of usefullness from them. I've just never been a fan of using force powers outside of a consular build. Press question mark to learn the rest of the keyboard shortcuts. What’s YOUR favorite dark side build? When I do a Scoundrel/Guardian I go to level 7 as a Scoundrel to get the Sneak Attack bonus and Scoundrel’s Luck for +6 to defense. But there is a certain Build I am planning on making and I want to see if you guys think it's good or not. I've used this build in over half my runs- out of nearly 200 hours of gameplay- and it works on every difficulty, easily defeating all enemies and bosses. While this crystal is restricted to the Light Side, if you place it with your Character Crystal, any alignment can use it! This guide is awesome. The damage done by them is extremely low in comparison to the damage of simply using your melee weapons. After all, the goal is to make your character balanced :-) Light side Guardians get +3 to Strength and can still use the Dominator Gauntets, CNS belt, etc., which are better than any of the Dark side strength gear. Blaster Wielding Jedi. In KoTOR II Meetra Surik is a pretty similar build, although I gave her a double-bladed saber and I like going dark side with her. would this build work? Start the game a third time to have new dialogue choices appear during the game. Light & Dark Side Masters When you play very good or very evil you will eventually obtain either light- or dark-side mastery and a corresponding bonus, which isn't found in the manual. guys. At level 7 Scoundrel you get something like 10-24 damage bonus per strike any time you use force jump on an opponent who isn’t already attacking you, which is pretty much every time you use it, really. © Valve Corporation. Star Wars KOTOR II Guardian Build Guide If you are going to play as a JEDI GUARDIAN and then become a JEDI WEAPONSMASTER then here is guide to light the way. But seriously tho, Dark side is great. 100% Upvoted. Wow that certainly is something worth looking into. I would recommend saving one level on Taris, though, and switching to Guardian at Lv. A Light Side Jedi can, in fact, use any Dark Side Power without losing any Light Side points. The rest is up to you because this game is an RPG meaning it is up to the player to choose. Paws. Even if you are dark side, suck it up and invest in Heal. Looking at some of the suggestions, I think my next run through will be as a Scout/Guardian, rather than a Soldier/Guardian. However, I recommend you to choose more neutral powers than light side powers and dark side powers. This thread is archived. i am lvl 3 now .. and dont know what i have to max oder lvl now :D. Anakin Skywalker used Djem So and Shien not Ataru....only time he used Ataru was with the two saber dueling on Geonosis against Dooku with the Jar'Kai varient which he sucked with. In Star Wars: Knights Of The Old Republic, a Jedi Guardian must exercise considerable care, the age is a violent one and the dark side is an ever-present temptation. With this build, the optimal choice is Jedi Weapon Master or Sith Marauder. I wield the Light and Dark as tools, I am the furtive Darkness cast by Light, and the flicker of Light within the Dark. With Scout or soldier I can brute force/ tactical my way through the side quests on taris before hitting dantooine and use the leveling up on the jedi section. Jolee dies at the temple too lol. This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. No matter what you do, you will sacrifice something in this game - that includes such common combat optimization builds as the Scoundrel Guardian Sneak Attacker. Edit: A few commentors are a bit confused about the purpose of this build. Scout/Guardian Dumped attributes to strength and charisma. Sneak attack force jump? Members. You can trust what Mark says. Soldier-Guardian is easily the strongest pure fighter you can get with the class combinations, and it's going to net you the most Feats. I recommend having stasis over fear FYI. Luke Skywalker. After so many years of playing kotor, my current playthrough is finally a light side purist, the goodest of the good. Cookies help us deliver our Services. by | Feb 18, 2021 | Uncategorized | 0 comments | Feb 18, 2021 | Uncategorized | 0 comments These are the bonuses: Light side mastery Guardian: +3 STR Sentinel: +3 CON Consular: +3 CHA Dark side mastery Guardian: +1d8 damage Sentinel: Poison Immunity Haha, yeah, my very favorite build is Strength stacked LS Scoundrel/Guardian. Cross-class repair as my first feat, and computer at LV 3. A Guardian with an intelligence of 10 will gain 1 skill points per Lv.-Feats-Once Guardian, the following feats are gained: Lightsaber Proficiency, Jedi Sense, Jedi Defense, Force Sensitive, and Force Jump. For Kotor 1 I am thinking of going with Scout\Guardian,Scout\Consular,Soldier\Guardian or Soldier\Consular I looking to be able to do as much of the game as possible and have as many paths as possible excluding mutually exclusive stuff like Light or Dark Side restricted stuff since I will definitely be playing light side in both. Star Wars: Knights of the Old Republic 2 builds – the best Kotor 2 builds for each class Build the best Jedi or Sith with these build strategies One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you’re going to play as. Guardian class skills are Awareness, Persuade, and Treat Injury. Makes it hard for me to leave taris at Level 2. Light-Side Consular. A unique spec in the fact that it heals itself through some of its damaging abilities, the Madness Sorcerer for sure embodies the idea of an unnatural Dark Sider! share. hide. Highest single strike I’ve ever landed was 104 damage (Sneak Attack, Force Jump, Critical Hit with Baragwin Assault Blade and a Lightsaber. I made a massive comment about this build a while back: https://www.reddit.com/r/kotor/comments/a3epux/ultimate_kotor_1_builds/eb5xacv/?utm_source=share&utm_medium=ios_app. New comments cannot be posted and votes cannot be cast. ... Knights of the Old Republic* and Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*. I'd recommend 18 constitution since it lets you equip the strongest implants, but other than that, It's up to you. (4 Dark Side points). KOTOR is such a diverse game that it won’t be possible to list all possible variations and dialogue options but I’ll do my best to show you solutions to all of the quests and challenges. This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. Member August 15, 2015. Reason Why: This will become more useful as you start encounter groups, as stunning your enemies will give your party an edge in battle as they won't be able to fight back. Darkside: I always end up dark side, every playthrough. how do you lvling. Maximize force power difficulty class, number of feats/force powers, hit points, defense, and saves. Having played variations of that a couple times on my last couple games it’s hard to be motivated to play again because that build was so fun and effective. Need help with a good Jedi Guardian build (KOTOR 1) Going to begin a playthrough where I'll play as a Guardian.Would appreciate help with starting attributes/class and feats/powers to add as i play. Both can unlock Superior Two-Weapon Fighting and Superior Weapon Focus: Lightsaber, each granting highly increased chances to hit with Lightsabers. Could I do this exact build but with Melee weapons? kotor 2 dark side build. Check out my Neverwinter Nights Build, The Guardian if you want. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™. This item will only be visible to you, admins, and anyone marked as a creator. Dark Mistress of the Sith. Considerations Every item that boosts wisdom is light side only, “The Dark Side is a pathway to many abilities, some considered to be… unnatural.”: Leech the life from your opponents with the devastating power of the Madness Sorcerer. I tend to just put everything into strength, since I'd rather have the +1 damage than +1 AC or +1 HP/level from dexterity or constitution. Star Wars KOTOR II Guardian Build Guide Comments. New comments cannot be posted and votes cannot be cast. So... am I missing something? and which skills are you gonna have them ?! I’ve always found Insanity to be very effective. However, I recommend you to choose more neutral powers than light side powers and dark side powers. If I do a Consular run though that’s when I’ll save as many levels as possible to get the extra force powers and force points. Probably not the most effective build but it's something new for me and looking forward to playing it a little different and choosing different options. 4 comments. All dark side characters get Force Crush and any class can use it just as effectively as a Sith Lord 5. Ill lose 2 to my attack bonus, a feat or two, and a few hit points. However, it costs more Force Points to use a Dark Side Power as a Light Side Jedi and vice versa. Fully optimized, I’ve seen my Scoundrel/Guardian deal out over 300 damage in one Force Jump attack (4 hits using speed and two weapons). I want to make an over powered dark side scout guardian 5/15 build what should I put stats and stuff in? I'll check it out. As a Guardian, getting Sneak Attack damage on your Force Jumps is awesome and the +6 to defense lets you ignore Dexterity completely and start Taris with 18 Strength right off the bat. Here is the one I use for my dark side play through. Yeah I'm not really a fan of the scoundrel. Rest of the game I'm slowly building strength but all dialogue is open. ... Expect more KoTOR 2 Builds in the future. Light side Guardians get +3 to Strength and can still use the Dominator Gauntets, CNS belt, etc., which are better than any of the Dark side strength gear. Problem is that I have no idea what to do for such a build. However, some are still useful. This item will only be visible in searches to you, your friends, and admins. It allows for easily tripling the damage of weapons, and shouldn't be underestimated. Single Handed Lightsaber. Dark side character can achieve the same effect at a lower force point cost with fear, horror, and insanity. https://www.reddit.com/r/kotor/comments/a3epux/ultimate_kotor_1_builds/eb5xacv/?utm_source=share&utm_medium=ios_app. First off, if you play dark side, Juhani dies sooner or later either at the Grove or the temple. By using our Services or clicking I agree, you agree to our use of cookies. For instance, Light side Consulars get +3 to Charisma, plus the Circlet of Saresh, the Qel-Droma Robes, etc.. With all those bonuses a LS Consular can pretty much just use light AND dark powers if he wants to, but a Dark Side Consular will never have enough force points to use a lot of light side powers, right? I've been wanting to do a 2/18 dark side consular in KOTOR 1,since 2/18 sounds like an absurd amount of fun and possible, as the last time I played a ds consular in KOTOR, I never bumped up my STR or DEX from 10 during level up, so I know I can get through Taris. 7, so you wind up with an even 14-14 Feat/Power split. Max out HK-47 with repair. I have seen visions of the future, of a Jedi Master letting the Dark Side flow through him, but letting it pass, in a lightsaber form. strength dex cons ?! The Workbench is a feature I see as one of the most important for increasing your power late-game. Fans of the original KOTOR certainly have their hands full with the sequel, which packs in an even longer campaign that will again, test their affinity for the light or dark side of the Force. All rights reserved. save. At rank 15, once you talk to Kreia, you get a free level and a Prestige Class. It's more worth the force points. Please see the. Best Dark Side KoTOR Character Build (In my opinion) I have seen a lot of discussion and inquiries from new kotor players about good/best character builds. Jedi Guardian (Gotta love the Force Jump) but Level 16 Wisdom, Intelligence and Charisma and then never touch them again. Español - Latinoamérica (Spanish - Latin America). I'm starting get a dark side scout/guardian heavy armored build now planning for the yavin exoskeleton (I know it's medium but I want to use the sith mask too). I’ve never been able to follow through with a dark side build. 12/30/16 Changed the Attributes to correctly list Strength as 16 and Constitution as 18, and added the alternative attribute scores. Secondly wow I really gotta try scoundrel guardian. Sneak Attack Build. share. report. I play outside the Box. These skills are highly recommended. Destroy Droid (1 2 3) You need to sign in or create an account to do that. The Dark Side offensive power, that's right we're taking this. Skill Points per Lv. str: 16 dex: 14 con: 14 int: 14 wis: 10 char: 10 all skill points being put into Treat Injury, then part going into Persuade after hitting Guardian. Yeah not having Juhani would be a bit of a bummer. Neutral powers are universal in usage, and aren't effected by alignment changes. Force powers tend not to be important in this build. You forget screaming eagle that with finesse Dex also gives you Hit as well as AC plus reflex where as Str is just Dmg and Hit.....you hit more and get hit less with Dex Finesse so Str is meh when you can float like a Yoda and sting like a Windu. This is both PC AND Xbox versions of KOTOR. Sorry I suck at making characters but heard this is a good one if done right. LS/DS Soldier/Guardian, Scout/Consular, etc. Class: Scout/Guardian Light or Dark: Dark Attributes Strength - 18 Dexterity - 10 Constitution - 12/14 Intelligence - 8 Wisdom - 12/14 Charisma - 10 I'm not really sure if Wisdom should be 14 or Constitution should. Its better than having to keep using medpacks. Pass all persuade checks. Adrenaline Amplifier. That's funny, I find being light sided very hard to do. Select Page. Why do you like Stasis Field better than Insanity? Yeah, level 2 Scoundrel would be rough! Solari: +3 damage, +3 chance to hit, and an additional +1-8 against Dark Side enemies. Press J to jump to the feed. I like the abilities, and I like the credits. Build goals Defeat the final boss with the consular as easily as possible. He knows this game well. I just got back into playing KOTOR 2 again and I'm shredding enemies so far. All trademarks are property of their respective owners in the US and other countries. Since it adds 4-11 damage against most late-game enemies, this crystal is extremely good for pure damage. This build is based on the idea of making an extremely overpowered melee character. Warrior (yup, heading that one off at the pass for any other 80’s or 90’s kids out there) Canonical Revan. Juhani/Mission/Zalbaar, etc. You lose out on Juhani tho if you're a purist dark side. A subreddit for fans of BioWare's classic 2003 RPG *Star Wars: Knights of the Old Republic* and Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*. Of course there’s the lame dialog options, feeling like an asshat, etc, etc, but what really gets in the way of a dark side run is feeling like there’s just no way to craft a dark Jedi as powerful as a light Jedi. KOTOR 2 Build: The Grey Knight. = 1 + [INT/2] INT = intelligence modifier. I'm on malachor V and I just can't get through Trayus academy -.-. STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™, This item has been removed from the community because it violates Steam Community & Content Guidelines. what do you recommend having in your party ?! Thanks! Kotor 2 includes the same two crystal slots as the original but now comes with the option to add a cell, an emitter, and a lens. However, most beginner players want a build that enables them to experience as much of the game as possible in a single playthrough. Ridiculously over-analyzed character builds for KotOR - posted in Mac Adventure, RPG & MMOs: The good folks over at the Bioware forums have hashed class combinations out to an extreme. It is only visible to you.